Monday 10 January 2011

THE BEAST


This is the final model of my character, it has been a tough challenge to model. since this was my first time modeling. I have kept the model quite tight with the blueprint. It seemed to come out quite smoothly. If i were to improved the model further i could have add in hair particle which you can see clearly on the blueprint on the character's head on the sides and on the bottom of his jaw area. If  I were to model them i would making  triangle shapes from a plane mesh and combine and merge the vertex of the triangular mesh in the character head where the hair particles are been placed.









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